///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
/// 
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
/// 
/// Restrictions:
///		By making use of the Software for military purposes, you choose to make
///		a Bunny unhappy.
/// 
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_mat3x2.hpp
/// @date 2006-08-05 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////

#pragma once

#include "../fwd.hpp"
#include "type_vec2.hpp"
#include "type_vec3.hpp"
#include "type_mat.hpp"
#include <limits>
#include <cstddef>

namespace glm {
    template<typename T, precision P = defaultp>
    struct tmat3x2 {
        typedef tvec2<T, P> col_type;
        typedef tvec3<T, P> row_type;
        typedef tmat3x2<T, P> type;
        typedef tmat2x3<T, P> transpose_type;
        typedef T value_type;

    private:
        /// @cond DETAIL
        col_type value[3];
        /// @endcond

    public:
        // Constructors
        GLM_FUNC_DECL tmat3x2();

        GLM_FUNC_DECL tmat3x2(tmat3x2<T, P> const &m);

        template<precision Q>
        GLM_FUNC_DECL tmat3x2(tmat3x2<T, Q> const &m);

        GLM_FUNC_DECL explicit tmat3x2(ctor);

        GLM_FUNC_DECL explicit tmat3x2(T const &s);

        GLM_FUNC_DECL tmat3x2(
                T const &x0, T const &y0,
                T const &x1, T const &y1,
                T const &x2, T const &y2);

        GLM_FUNC_DECL tmat3x2(
                col_type const &v0,
                col_type const &v1,
                col_type const &v2);

        //////////////////////////////////////
        // Conversions

        template<
                typename X1, typename Y1,
                typename X2, typename Y2,
                typename X3, typename Y3>
        GLM_FUNC_DECL tmat3x2(
                X1 const &x1, Y1 const &y1,
                X2 const &x2, Y2 const &y2,
                X3 const &x3, Y3 const &y3);

        template<typename V1, typename V2, typename V3>
        GLM_FUNC_DECL tmat3x2(
                tvec2<V1, P> const &v1,
                tvec2<V2, P> const &v2,
                tvec2<V3, P> const &v3);

        //////////////////////////////////////
        // Matrix conversions

#		ifdef GLM_FORCE_EXPLICIT_CTOR
        template <typename U, precision Q>
        GLM_FUNC_DECL explicit tmat3x2(tmat3x2<U, Q> const & m);
#		else

        template<typename U, precision Q>
        GLM_FUNC_DECL tmat3x2(tmat3x2<U, Q> const &m);

#		endif

        GLM_FUNC_DECL explicit tmat3x2(tmat2x2<T, P> const &x);

        GLM_FUNC_DECL explicit tmat3x2(tmat3x3<T, P> const &x);

        GLM_FUNC_DECL explicit tmat3x2(tmat4x4<T, P> const &x);

        GLM_FUNC_DECL explicit tmat3x2(tmat2x3<T, P> const &x);

        GLM_FUNC_DECL explicit tmat3x2(tmat2x4<T, P> const &x);

        GLM_FUNC_DECL explicit tmat3x2(tmat3x4<T, P> const &x);

        GLM_FUNC_DECL explicit tmat3x2(tmat4x2<T, P> const &x);

        GLM_FUNC_DECL explicit tmat3x2(tmat4x3<T, P> const &x);

        //////////////////////////////////////
        // Accesses

#		ifdef GLM_FORCE_SIZE_FUNC
        typedef size_t size_type;
        GLM_FUNC_DECL GLM_CONSTEXPR size_t size() const;

        GLM_FUNC_DECL col_type & operator[](size_type i);
        GLM_FUNC_DECL col_type const & operator[](size_type i) const;
#		else
        typedef length_t length_type;
        GLM_FUNC_DECL GLM_CONSTEXPR length_type length() const;

        GLM_FUNC_DECL col_type &operator[](length_type i);

        GLM_FUNC_DECL col_type const &operator[](length_type i) const;

#		endif//GLM_FORCE_SIZE_FUNC

        //////////////////////////////////////
        // Unary arithmetic operators

        GLM_FUNC_DECL tmat3x2<T, P> &operator=(tmat3x2<T, P> const &m);

        template<typename U>
        GLM_FUNC_DECL tmat3x2<T, P> &operator=(tmat3x2<U, P> const &m);

        template<typename U>
        GLM_FUNC_DECL tmat3x2<T, P> &operator+=(U s);

        template<typename U>
        GLM_FUNC_DECL tmat3x2<T, P> &operator+=(tmat3x2<U, P> const &m);

        template<typename U>
        GLM_FUNC_DECL tmat3x2<T, P> &operator-=(U s);

        template<typename U>
        GLM_FUNC_DECL tmat3x2<T, P> &operator-=(tmat3x2<U, P> const &m);

        template<typename U>
        GLM_FUNC_DECL tmat3x2<T, P> &operator*=(U s);

        template<typename U>
        GLM_FUNC_DECL tmat3x2<T, P> &operator/=(U s);

        //////////////////////////////////////
        // Increment and decrement operators

        GLM_FUNC_DECL tmat3x2<T, P> &operator++();

        GLM_FUNC_DECL tmat3x2<T, P> &operator--();

        GLM_FUNC_DECL tmat3x2<T, P> operator++(int);

        GLM_FUNC_DECL tmat3x2<T, P> operator--(int);
    };

    // Binary operators
    template<typename T, precision P>
    GLM_FUNC_DECL tmat3x2<T, P> operator+(tmat3x2<T, P> const &m, T const &s);

    template<typename T, precision P>
    GLM_FUNC_DECL tmat3x2<T, P> operator+(tmat3x2<T, P> const &m1, tmat3x2<T, P> const &m2);

    template<typename T, precision P>
    GLM_FUNC_DECL tmat3x2<T, P> operator-(tmat3x2<T, P> const &m, T const &s);

    template<typename T, precision P>
    GLM_FUNC_DECL tmat3x2<T, P> operator-(tmat3x2<T, P> const &m1, tmat3x2<T, P> const &m2);

    template<typename T, precision P>
    GLM_FUNC_DECL tmat3x2<T, P> operator*(tmat3x2<T, P> const &m, T const &s);

    template<typename T, precision P>
    GLM_FUNC_DECL tmat3x2<T, P> operator*(T const &s, tmat3x2<T, P> const &m);

    template<typename T, precision P>
    GLM_FUNC_DECL typename tmat3x2<T, P>::col_type
    operator*(tmat3x2<T, P> const &m, typename tmat3x2<T, P>::row_type const &v);

    template<typename T, precision P>
    GLM_FUNC_DECL typename tmat3x2<T, P>::row_type
    operator*(typename tmat3x2<T, P>::col_type const &v, tmat3x2<T, P> const &m);

    template<typename T, precision P>
    GLM_FUNC_DECL tmat2x2<T, P> operator*(tmat3x2<T, P> const &m1, tmat2x3<T, P> const &m2);

    template<typename T, precision P>
    GLM_FUNC_DECL tmat3x2<T, P> operator*(tmat3x2<T, P> const &m1, tmat3x3<T, P> const &m2);

    template<typename T, precision P>
    GLM_FUNC_DECL tmat4x2<T, P> operator*(tmat3x2<T, P> const &m1, tmat4x3<T, P> const &m2);

    template<typename T, precision P>
    GLM_FUNC_DECL tmat3x2<T, P> operator/(tmat3x2<T, P> const &m, T const &s);

    template<typename T, precision P>
    GLM_FUNC_DECL tmat3x2<T, P> operator/(T const &s, tmat3x2<T, P> const &m);

    // Unary constant operators
    template<typename T, precision P>
    GLM_FUNC_DECL tmat3x2<T, P> const operator-(tmat3x2<T, P> const &m);
}//namespace glm

#ifndef GLM_EXTERNAL_TEMPLATE

#include "type_mat3x2.inl"

#endif
